Enter Now – Design In Mental Health Awards Categories.
Deadline for entries is 21 January 2019.

Product Innovation of the Year

The panel want to see new and innovative products which have been launched and used in a mental health setting in the last 24 months (January 2017 onwards). The product should be:

  • Imaginative, creative, innovative and original
  • Aesthetically appealing
  • Robust, durable and safe
  • Meet generally accepted anti-ligature requirements unless specifically developed for dementia
  • Improve on previous design

Eligibility:

  • The product should have been launched on the market within the last 24 months (January 2017 onwards)
  • It should have been in use in a mental health setting for a minimum of 6 months during that time.
  • Supporting evidence from at least one user of the product will be required

Concept Product Innovation of the Year

This award is for design concepts for new and innovative products. The product should be:

  • A new product not presently available
  • An improvement on an existing product
  • Should improve the environment for the service user and the clinicians
  • Imaginative, creative, innovative and original
  • Aesthetically appealing
  • Robust, durable and safe
  • Meet generally accepted anti-ligature requirements unless specifically developed for dementia

Eligibility:

  • The product should not be available on the market as at January 2018.

Estates & Facilities Team of the Year

This award will go to an Estates and Facilities Team that have gone that extra mile in providing exceptional service to users of care on and off wards. Entries should highlight successful achievements that demonstrate working collaboratively with clinical and multi-disciplinary teams on and off the wards to ensure that the service users experience is enhanced and improved. This can include day to day operational activities as well as developments especially where it has enhanced the wellbeing of service users.

Entries should provide evidence of how they have meaningfully engaged with their clinical colleagues Service users and also product suppliers, manufacturers, architects and contractors where appropriate. This can be at any stage from operational services, design to completion and cover new build or refurbished facilities, product development and testing and service transformations / refreshed ways of working.

Examples can include but are not limited to:

  • Regular and close liaison with the clinical teams to assist in the operation of the ward, safety of users etc.
  • Regular attendance in service (MDT) meetings, which may include service users, and taking positive actions to resolve any issues
  • Clear communication across all levels and across all teams
  • All team members accepting responsibility for seeing issues through to completion and providing feedback at all stages
  • Supporting service users to manage their own environment on the recovery pathway.
  • Encouraging interaction with service users to identify early any problems they may have with their environment, dealing with those in a prompt manner and keeping the Service User fully informed
  • Attending community meetings to understand issues and taking positive steps including feedback
  • Listening, understanding, empathising and reacting to the service users concerns in a positive way
  • Working with clinical teams, service users, manufactures and designers to improve the environment and services e.g. Patient safety.
  • Demonstrating honesty, truth and positive action
  • Treating the service users as part of the solution

This award recognises the positive contribution made by Estates & Facilities Teams in enhancing the wellbeing of users of health care services. The winning team will demonstrate a focus on improving people’s lives and the service user experience.

Service User Engagement

The panel want to see the importance of providing a connection between service users and the people with the skill and knowledge to help them develop their own thinking and explore further options.

  • Innovative and thoughtful engagement of service users.
  • To see evidence of the importance of involving service users in the design process and the need for the service user group to be centric to the project structure
  • Uniqueness of the work that has taken place within a mental health setting and what significant effect it has had on the design when involving service users
  • How you have “designed in” problem solving approaches when involving service users in the design process
  • The methodology of sharing and gathering of information
  • How it allows the service user group to identify what they think are important components of an effective healthcare setting and design vision of new builds and environments

The Service User Engagement Award highlights innovative and thoughtful engagement of service users’ in the design process. It shows how services users’ perspectives on the environment has been captured and their inclusion in the design process from consultation to completion.

Architect of the Year (Mental Health projects)

Award Criteria:

  • Must be registered with the Architects Registration Board of the United Kingdom.
  • Able to offer a minimum of 2 projects over the last 10 years including one must be completed within the year to December 2017, whilst the other(s) could be at concept stage.
  • The projects must demonstrate how their input to planning and design will meet the vision of DiMHN.
  • The judges will be looking for evidence of, the following over a body of work (maximum of 4 projects to be cited) meeting the above vision: –
    • design excellence
    • engagement and enthusiasm
    • successful outcomes
    • innovation
    • overcoming constraints

To enter:

  • 600 words describing the minimum of 2 projects highlighting the contribution of the entrant (a maximum of 4 projects may be cited, of 300 words each)
  • Client testimonial for the completed scheme (maximum 300 words) together with additional testimonials from those involved (a maximum of 4 testimonials may be cited, of 300 words each, a minimum of two)
  • Photographs as appropriate

This award is open to individual architects who have delivered mental health care facilities which excel in quality and design and meet the vision of the Design in Mental Health Network: “That mental healthcare takes place in environments that bring hope; are comfortable, therapeutic and appropriate to those who use them.”

Project of the Year

This award is available to both new build and refurbishment projects.

Award Criteria:

  • Innovative and creative project offering a therapeutic environment which enhances recovery
  • Visually interesting and offering good, flexible use of space both internally and externally
  • Demonstrates good integration into the surrounding landscape
  • Is energy efficient and uses sustainable materials
  • A team works well together exploring different solutions and can recognise and demonstrate the contributions of service users to the design process

Eligibility:

  • The project can be either at design stage or have been completed and operational within the last 24 months (January 2017 onwards).

This award will recognise the outstanding project of the year, a project that demonstrates innovation, creativity and excellent team working.

Projects submitted last year for this award but were unsuccessful may be resubmitted provided they became operational in the last 24 months (January 2017 onwards)

Art Installation of the Year

Award Criteria:

  • Shows excellence in artistic vision.
  • Innovative in a therapeutic environment.
  • Visually interesting and create a sense of identity.
  • Demonstrates good integration into the project.
  • Commitment to good environmental practice and uses sustainable materials
  • Collaborative works are accepted.

Eligibility:

  • The project should be completed and operational within the last 24 months (January 2017 onwards)

This award will recognise the outstanding art project of the year within a mental health environment, an installation that shows creativity and artistic vision, it can include technology and interactive elements, sculptural or any medium that has an art basis.